C++/Rust Graphics and Windowing System Software Engineer - Mir
New Yesterday
Social network you want to login/join with:
C++/Rust Graphics and Windowing System Software Engineer - Mir, London
col-narrow-left
Client:
Canonical
Location:
London, United Kingdom
Job Category:
Other
-
EU work permit required:
Yes
col-narrow-right
Job Reference:
682b76ff8ac4
Job Views:
7
Posted:
12.08.2025
Expiry Date:
26.09.2025
col-wide
Job Description:
Canonical is a leading provider of open source software and operating systems to the global enterprise and technology markets. Our platform, Ubuntu, is very widely used in breakthrough enterprise initiatives such as public cloud, data science, AI, engineering innovation, and IoT. Our customers include the world's leading public cloud and silicon providers, and industry leaders in many sectors. The company is a pioneer of global distributed collaboration, with + colleagues in 75+ countries and very few office-based roles. Teams meet two to four times yearly in person, in interesting locations around the world, to align on strategy and execution.
The company is founder-led, profitable, and growing.
We are hiring a C++/Rust Graphics and Windowing System Software Engineer.
We build – a high-performance, high-efficiency technology stack for window managers, display subsystems and solutions built on top of it, like Ubuntu Frame. Leading with vision, we shape the technology stack that empowers communities to realize a world where apps work seamlessly in every graphical environment.
Our goal is to enable the whole spectrum of graphics from single-purpose screens through edge devices to full desktop environments. We also set the pace for graphics enablement across the Ubuntu certified hardware ecosystem. Our daily drill includes design, development and testing of features as well as working with the community and responding to issues and user inquiries.
Most of the software is written in C++, with support tooling in scripting languages. We will use Rust as an evolutionary step forward. Thus candidates are required to have strong skills in both Rust and C++. We're growing the team and looking for new colleagues who share our passion for precision, performance and user experience. We are hiring on various career levels with a minimum of 2 years industry experience. We are looking for people who ideally have experience in building window compositing systems or graphics device experience. We're committed to creating an outstanding developer experience, secure foundations, and easy access to today's most used graphics toolkits and libraries.
This is an excellent opportunity for someone who wants to have a meaningful impact on modern display technologies that will impact millions of developers and users. Canonical offers a fast-paced team environment and a career full of learning and development opportunities across the open source spectrum.
Location: This role will be based remotely in the EMEA or APAC region.
The role entails
- Design and implementation of features across the Mir stack
- Assisting in debugging, tracking down and fixing issues
- Participating in our engineering process through code and architectural review
- Creating and improving tests and performance benchmarks to catch issues early
- Creating and maintaining documentation to enhance the developer experience
- Engaging with the open source community and commercial partners
- Collaborating proactively with a distributed team
What we are looking for in you
- Excellent Bachelor’s or equivalent degree in Computer Science, STEM or similar and 2+ years of working experience
- Excellent modern C++ and excellent Rust programming skills
- Familiarity with Linux as a development and deployment platform
- Ability to collaborate remotely with a diverse set of team members and remain highly motivated, productive, and organized
- Ability to travel internationally twice a year for company events up to two weeks long
Nice-to-have skills
- You have experience with the Wayland protocol ecosystem and compositors
- You are familiar with OpenGL, Vulkan, Flutter and other graphics, toolkits and animation frameworks
- You have a solid understanding of asynchronous programming and concurrency patterns
- You have proven ability to consistently deliver robust code to production
- You have strong written and verbal communication skills to document and present software developed
What we offer colleagues
We consider geographical location, experience, and performance in shaping compensation worldwide. We revisit compensation annually (and more often for graduates and associates) to ensure we recognize outstanding performance. In addition to base pay, we offer a performance-driven annual bonus or commission. We provide all team members with additional benefits which reflect our values and ideals. We balance our programs to meet local needs and ensure fairness globally.
- Distributed work environment with twice-yearly team sprints in person
- Personal learning and development budget of USD 2, per year
- Annual compensation review
- Recognition rewards
- Annual holiday leave
- Maternity and paternity leave
- Team Member Assistance Program & Wellness Platform
- Opportunity to travel to new locations to meet colleagues
- Priority Pass and travel upgrades for long-haul company events
- Location:
- London, England, United Kingdom
- Salary:
- £125,000 - £150,000
- Category:
- IT & Technology