Graphics Engineer

New Yesterday

Job Description

Role: Graphics Engineer
Location: Central London (Hybrid 2-3 days per week preferred)
Salary: Flexible, depending on experience

Our client - a VC-backed AI platform co-founded by ex-Meta leaders - is hiring a Graphics Engineer to help build a custom graphics engine from the ground up in Rust.

This is a high-impact role where you'll work on cutting-edge rendering and animation pipelines that power the core of their product, designed to help designers and non-designers alike generate personalised content across video, 2D, and 3D formats. You'll be joining a small, highly technical team during a period of hypergrowth, with early access to major funding and a product launching imminently.

Key Focus Areas:

  • Design and implement a high-performance graphical engine in Rust

  • Build and optimise real-time rendering pipelines for 3D, video, and infinite canvas environments

  • Lead or support the export and compression of animations and visual assets

  • Collaborate across a cross-functional team (Rust, C++, Node.js)

What We're Looking For:

  • Strong hands-on experience with Rust and graphics/rendering systems

  • Proven experience in real-time rendering, game engines, or animation pipelines

  • Background in video, 2D/3D graphics, or visualisation tools

  • Bonus: Experience with WebAssembly, Node.js, C++, or compression/export tooling

  • Leadership or ownership experience is a strong plus

Desired Skills and Experience

Role: Graphics Engineer
Location: Central London (Hybrid 2-3 days per week preferred)
Salary: Flexible, depending on experience

Our client - a VC-backed AI platform co-founded by ex-Meta leaders - is hiring a Graphics Engineer to help build a custom graphics engine from the ground up in Rust.

This is a high-impact role where you'll work on cutting-edge rendering and animation pipelines that power the core of their product, designed to help designers and non-designers alike generate personalised content across video, 2D, and 3D formats. You'll be joining a small, highly technical team during a period of hypergrowth, with early access to major funding and a product launching imminently.

Key Focus Areas:
Design and implement a high-performance graphical engine in Rust

Build and optimise real-time rendering pipelines for 3D, video, and infinite canvas environments

Lead or support the export and compression of animations and visual assets

Collaborate across a cross-functional team (Rust, C++, Node.js)

What We're Looking For:
Strong hands-on experience with Rust and graphics/rendering systems

Proven experience in real-time rendering, game engines, or animation pipelines

Background in video, 2D/3D graphics, or visualisation tools

Bonus: Experience with WebAssembly, Node.js, C++, or compression/export tooling

Leadership or ownership experience is a strong plus
Location:
London
Category:
Technology

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