Graphics Software Engineer

New Today

Overview

We need talented engineers with a strong low-level graphics and GPU development background on the Android platform, ideally with experience of working in the consumer electronics industry.

This contract will be hybrid (3 days a week onsite, 2 remote), based near Egham. It’s within IR35 but offering a good rate to offset that.

Role and Responsibilities

  • Develop innovations to optimise real-time rendering pipelines and deliver class-leading performance
  • Implement standard features and extensions for the Android Graphics stack (SurfaceFlinger, SKIA, HWUI, etc.)
  • Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage
  • Develop optimal middleware libraries based on graphics and compute APIs (such as Vulkan & OpenGL ES)
  • Bring-up and evaluate new devices, working with other teams to define and implement new UX requirements
  • Have technical responsibility for one or more significant sections of an assigned project
  • Translate complex functional and technical requirements into detailed design and implementation

Skills and Qualifications

  • Required Skills
  • A degree in Computer Science, Electronics, Natural Science, Mathematics, Engineering or any related discipline (an equivalent period of industrial experience may be substituted)
  • A proven track record in real time embedded software development - preferably for mobile devices – with a good understanding of the latest development environments
  • Expertise in computer graphics with experience in the design and development of middleware based on Vulkan (preferred), OpenGL ES, OpenGL or DirectX
  • Understanding of computer graphics pipelines and modern mobile GPU architectures
  • Expert proficiency in C and C++ programming languages
  • System level performance analysis and strong OS fundamentals (memory management, multithreading/synchronization, user/kernel mode interaction)
  • Excellent communication and team work skills, with a results-oriented attitude
  • Proficiency in problem solving and debugging
  • Experience of SKIA graphics library
  • Experience working on GPU Drivers
  • Experience designing and implementing GPU shader algorithms (in glsl, hlsl or equivalent)
  • Experience developing system software for Android OS
  • Experience designing and implementing image processing algorithms
  • Experience working with ARM 64-bit architecture
  • Familiarity with CPU/NPU hardware architectures
  • Java and/or Python development experience

Seniority level

  • Mid-Senior level

Employment type

  • Contract

Job function

  • Semiconductor Manufacturing
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Location:
Egham, England, United Kingdom
Salary:
£80,000 - £100,000
Job Type:
FullTime
Category:
IT & Technology

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