Graphics Engineer

New Yesterday

Role: Graphics Engineer Location: Central London (Hybrid 2-3 days per week preferred) Salary: Flexible, depending on experience Our client - a VC-backed AI platform co-founded by ex-Meta leaders - is hiring a Graphics Engineer to help build a custom graphics engine from the ground up in Rust . This is a high-impact role where you'll work on cutting-edge rendering and animation pipelines that power the core of their product, designed to help designers and non-designers alike generate personalised content across video, 2D, and 3D formats. You'll be joining a small, highly technical team during a period of hypergrowth, with early access to major funding and a product launching imminently.
Key Focus Areas:
Design and implement a high-performance graphical engine in Rust
Build and optimise real-time rendering pipelines for 3D, video, and infinite canvas environments
Lead or support the export and compression of animations and visual assets
Collaborate across a cross-functional team (Rust, C++, Node.js)
What We're Looking For:
Strong hands-on experience with Rust and graphics/rendering systems
Proven experience in real-time rendering , game engines, or ani...
Location:
London
Category:
Engineering

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