Rendering Algorithm Engineer (Various levels)

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Rendering Algorithm Researcher – Onsite (Cambridge, UK)
About the Role: As a Rendering Algorithm Researcher , you will play a key role in designing and optimizing advanced rendering algorithms for their world-leading GPU solution . Working within a dynamic and collaborative R&D team, you will help develop innovative rendering techniques and optimize performance across GPU and SOC levels.
What You’ll Do: Develop and implement rendering algorithms, prototyping them on mobile platforms. Collaborate with cross-functional teams to enhance GPU performance. Optimize rendering solutions at both the GPU subsystem and SOC level.
What We’re Looking For: Degree in Computer Science or Electrical Engineering (BSEE/BSCS required, MS/PhD preferred). Expertise in graphics algorithms and a deep understanding of game rendering pipelines. Strong knowledge of graphics APIs such as Vulkan, OpenGLES, Metal. Excellent team player with a self-motivated and results-driven mindset.
Desirable: Experience in advanced rendering algorithm development . Hands-on experience with 3D Gaussian Splatting and ...
Location:
Cambridge
Category:
Engineering

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